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Sunday, January 27, 2013

Scott Robertson Takes Transportation Design To Extremes



Scott Robertson -Transportation Design

 
Scott Robertson
Continuing from his boyhood obsession with soap-box racers, Scott Robertson has for years instructed artists and designers the 'drawthrough' method and continues to work in the transporation and entertainment industries developing exciting concept art and design.
Born in Oregeon, concept designer and artist, Scott Robertson grew up in the country. When he was a child, his artist father, Richard, taught him how to draw and design the toys in his imagination.

After two and a half years at Oregon State University, Scott transferred to Art Center College of Design in Pasadena in 1986, California where his father had studied illustration.

Robertson graduated in 1990 with honors and a B.S. in Transportation Design. He then opened a consulting firm in San Francisco, where he designed a variety of consumer products, the majority being durable medical goods and sporting goods. In 1995, he began teaching at Art Center, first with a year-and-a-half stint at Art Center Europe in Vevey, Switzerland (now closed), and then in Pasadena, California.

Concept Art - Scott Robertson


Concept Art - Scott Robertson

Transportation Design - Scott Robertson

Concept Art - Scott Robertson

Since returning from Europe, Scott's clients have included the BMW subsidiary Designworks/USA, Bell Sports, Raleigh Bicycles, Mattel Toys, Patagonia, Scifi Lab, 3DO, feature film Minority Report, Nike, Rock Shox, Universal Studios, OVO, Black Diamond, Angel Studios, Rockstar Games, Sony Online Entertainment, Buena Vista Games, and Fiat.

In 2002, Scott founded Design Studio Press, a publishing company dedicated to art and design education. DSP's first book, Concept Design 1, released in 2003 and now out of print, is a collection of original artwork by seven of the top concept artists working in Hollywood. All seven artists reunited for Concept Design 2, published in 2006, this time including the work of fourteen guest designers as well.


Following in the successful tracks of his book, DRIVE, Robertson's latest, BLAST takes the readers on a visual exploration of spaceships. The team from DRIVE, Scott Robertson, Annis Naeem, and Danny Gardner are together again for BLAST, with each of the three artists exploring spaceships and sci-fi environments with concept sketches executed in wide range of mediums through to final full color Photoshop and 3D digital renderings.

BLAST - Scott Robertson

BLAST - Scott Robertson


BLAST also features a guest artist section with spaceship art from Harald Belker, Ian McQue, Thom Tenery, David Hobbins, Darren Bacon and Joon Ahn.

In addition to working as a design consultant for the entertainment, sporting goods, and transportation industries, Robertson continues to teach at Art Center College of Design.



SOURCE  DRAWTHROUGH

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